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Naumachia space warfare vaporwre
Naumachia space warfare vaporwre












naumachia space warfare vaporwre

The history of active space warfare development goes back to the 1960s when the Soviet Union began the Almaz project, a project designed to give them the ability to do on-orbit inspections of satellites and destroy them if needed. ( October 2011) ( Learn how and when to remove this template message)Įarly efforts to conduct space warfare were directed at space-to-space warfare, as ground-to-space systems were considered to be too slow and too isolated by Earth's atmosphere and gravity to be effective at the time. Unsourced material may be challenged and removed. Please help improve this article by adding citations to reliable sources. This section needs additional citations for verification. In April 2019, the Indian government established the Defence Space Agency, or DSA. In 2019 India conducted a test of the ASAT missile making it the fourth country with that capability. The Russian Space Force, established on August 10, 1992, which became an independent section of the Russian military on June 1, 2001, was replaced by the Russian Aerospace Defence Forces starting December 1, 2011, but was reestablished as a component of the Russian Aerospace Forces on August 1, 2015. International treaties are in place that attempt to regulate conflicts in space and limit the installation of space weapon systems, especially nuclear weapons.įrom 1985 to 2002 there was a United States Space Command, which in 2002 merged with the United States Strategic Command, leaving the United States Space Force (formerly Air Force Space Command until 2019) as the primary American military space force. Space warfare in fiction is thus sub-genre and theme of science fiction, where it is portrayed with a range of realism and plausibility.Īs of 2022, no actual warfare is known to have taken place in space, though a number of tests and demonstrations have been performed. The scope of space warfare therefore includes ground-to-space warfare, such as attacking satellites from the Earth space-to-space warfare, such as satellites attacking satellites and space-to-ground warfare, such as satellites attacking Earth-based targets. From now on we will take occasion to upload news here on ModDB, along those coming on our website.Space warfare is hypothetical combat in which one or more belligerents are situated in outer space. We'd like to evolve this modality into a multiplayer story-mode campaign in future releases, along with more game modes. A team will win if it has held more control points than the other one at the end of the match's time limit or all of them when the reinforcements of one of the two factions will be depleted or the remaining forces without reinforcements are wiped out. These rounds are focused upon a capture&hold system: each team will have to hold or capture a certain number of strategic points displaced within a battle area. The main game mode is a team-play, round based match. The player can chose to play as a fighter pilot, as a capital ship commander or to manage the assigned AI forces from a perspective view like any other RTS.

naumachia space warfare vaporwre

The game is planned to be an online multiplayer experience later on we plan to add a single-player campaign.

NAUMACHIA SPACE WARFARE VAPORWRE FREE

  • Three different factions: Free Colonies Alliance (FCA) The Coalition third faction is planned to be released later on for free.
  • Ship customization: several selectable weapons, armors, engines, avionics, counter-measures and more.
  • Newtonian physics: directional and primary engines work for real, their disposition affects fighter movement fully equipped ships weight more and are less agile than the same craft with a lighter setup and more.
  • Tactical simulation (RTS): players willing to focus only on a wider view of the battlefield can deploy the assigned units and issue orders to them with more control than those players choosing to give their best commanding a vessel, like in a real time strategy game.
  • Capital-ship simulation: it's possible manage the ship and its crew, send engineers to repair turrets or damaged engines, engage other capital ships while offering a support to the units under control as well as to the allied forces.
  • Fighter simulation: players can pilot and customize fighters of various classes, engage close dogfights, issue orders to AI wingmen while in combat.
  • Here is a sum of our game's main features and gameplay: All of these news can be browsed easily, even by unregistered users, in our forums.














    Naumachia space warfare vaporwre